﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace GameEngine.Model.Data
{
    public interface ICameraVO : IVO
    {
        Point Position { get; set; }
        int NavigationStep { get; set; }
        float Scale { get; set;}
    }
}
